if the player clicks on the LMB with a weapon of all its ranges (for example, a crowbar with its strike range of 1.5 cells), then the object on the way takes the hit
if the object is not in the way, then it just hits the void at the farthest distance possible
and it concerns everything that can be hit (from fists to knives) as well as for pushing
and by the way, about the visual.it will look the same as it does now with a normal blow on the LBM
damn it, this page has been abandoned for a long time
No. Pixel hunting isnt fun, or should be considered. You use LMB to not stab your friend, that’s it.
so I’m not saying that you need to cut your friend, but the fact that the absence of a direct attack adds a chance to hit a friend in a narrow passage
And trying to hit a moving little one is crazy
Tider fucking with sec: stands on locker = boom stun immunity
By the way, I don’t really understand the code, but it would be possible to make a new economy on num and where you could choose either
a direct hit that hits everything in its path or a hit at a certain point
Oh And it would be possible to give +25% to the speed of pushing and hitting (it’s hard to hit and a long recharge)