End of Round Timer on Salamander is too short

Hi there.

I’ve been playing on Harmony for some time, so I got used to their 4 minute EOR timer. Whenever I play on Salamander, the 2(?) minute timer feels way too short. You can’t really start any conversations in Bar, treat people at the Medbay, clone anyone or do a Brig briefing.

The shorter timer works for LRP servers, especially those that have some amount of EORG. But for Salamander, I think it should be extended a bit.

What do y’all think?

7 Likes

Yes

EOR timer should be equal to round time. :godo:

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PLEASEPLEASEPLEASEPLEASEPLEASEPLEASE

i would say 5-10 minutes would be reasonable, maybe have a quick 30 second vote when evac docks at CC to determine a time within that range?

Back in the day, like when 20 people was considered highpop, i remember admins frequently manually extending the end of round timer. I havent seen that happen in a long time now.

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