More to do on CC

i mostly play on mrp now, where eorg is highly discouraged and against the rules, but there isn’t anything to do at CC to continue roleplay. Even as a janitor, there is nothing to do. id think it’d be cool if there was more to do, such as a dirtier environment for janis, or maybe an arti in science. just random stuff to actually have something to do, you know?

  • enginieering, science, cargo?
    When crew arrives on the CC, the shift has already ended, so giving crew some work related to their job would feel strange.

  • security, medical
    After arrival at CC, there are still usually some things to do to give some conclusion on all that happened, and their departments are quite close too.

  • service without janitor
    Seems for me to be the only place that requires actual post shift work, for the CC service area to function.

My only gripe with CC, is that there are no dorms, so characters cannot just head to bed, after putting down all work equipment in their department, and move somewhere else besides the bar.

I feel CC should primarily be place where you share your stories what happend to you with other crewmates.

IMHO, CC for MRP should be everyone heads to the bar and shoots the shit. Bigger departments like Engineering may want to hold debriefs in their department area.

If it was up to me, CC would last for 15 minutes to give time for debriefing and after action roleplay.

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