Carp Migration - A lot of carps spawn outside station and try to go from point A to B with station between them. Carps would be programmed to go from a to b through a shortest way possible while biting anyone within their reach.
or a bit lame idea - just spawning carps at station…
carp swarm is an interesting idea, but why go through station?
Could be something like get to botany and eat plants or something like that, instead of a mobile wall breaker.
i didnt say they would be able to destroy walls, i guess only
doors would be somewhat more balanced? (e.g if you place 3 doors at the same tile width the first one that break would be their entry, and it would go so on as the carps get to their destination).
the one downside of something like this. carps do not have the tools to get through doors in a reasonable ammount of time.
modified carps, simple. not everything has to be equal, just give their bite more structural damage
From Feedback to Feature Requests
Space Salmon! Going upstream through whatever Nanotrasen structures happen to be foolish enough to stand in their way!
idk if allowing them to actually drill trough the whole station is a sensible thing.
But that is just a way more lethal version of the greytide virus and way worse than main antags (ling, syndicate, lone op).
There IS the immovable rod. But that does not try to attack people nearby. It only kills you if you stand in its very narrow hitbox. And i am also 99% sure that event is disabled or happens once per 50 rounds tops.