Artifact singulooses and teslooses are not good for the game

I’m gonna keep this relatively short.
Artifacts being able to singuloose and tesloose is horrible for gameplay and roleplay in every way. This is because it is relatively random, unstoppable and immediately ends the round. The chances of this happening are relatively rare but it just shouldn’t happen at all in my opinion. Its not fun for ANYONE when an artifact singulooses and the round is over at 30 minutes. It has very little room for roleplay and completely stops any roleplay that was going on before. Considering the fact that engineering singulooses and teslooses already happen its extremely annoying to me that artifacts can also singuloose or tesloose.

If your argument to this is that science should know the risks of going that deep and should avoid it to avoid the singuloose or tesloose. What is the point of having it at all. If science is going to avoid it on purpose to not get a loose it basically doesn’t exist and when they DON’T avoid it on purpose to avoid a loose and it looses it literally sucks for everyone in the round.

IN SHORT: Artifacts being able to singuloose and tesloose stops roleplay and kills rounds, they aren’t fun for anyone.

My solution: Remove the singuloose and tesloose effects.

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I disagree with many of your key notes here. While it is indeed random and if activated unstoppable that still means it needs to be activated. when you scan an artifact it tells you both the thing to move up or down depth and what it’ll do when that happens.

Singloose and Telsa Loose both have the same result ‘Station wide destruction’ If your a scienist and you see station wide destuction as an effect its entirely on you if you activate it the same way you COULD as an engineer turn off Singlo or telsa containment, but you shouldn’t do so unless you have a very good reason to.

So its less a matter of “science should know” and more a case of “science should look at both the next trigger and the line below it where it very clearly says this is gonna blow up the station.” and yes that means it doesn’t exist for most people however it could be used as an antag tool like killer tomatoes for botany.

As for lack of RP I think thats not true either, your rp is just changed no matter what shift you was having your now a character in a disaster movie and how your character reacts is the roleplay, weather thats getting grounding rods or rad suits to evac to help protect people or looting and pillaging during the chaos, to trying to keep folks alive while the station dies around you.