BurgerMoth

In-game Username: BurgerMoth
Discord username: RedChair368
Characters you play: Eats-The-Burgers, Lt. Columbus, Burger Silkbread

On average, how many hours do you expect to admin per week: 8

Days you are available to admin on: Tuesday, Thursday, Friday

How old are you? 18

Do you have any SS14 experience outside of Wizard’s Den servers, or any SS13 experience? 20 hours on Goob, no experience with SS13.

Do you have prior administration experience (SS13/SS14 experience preferred, please also post a way for us to verify this)? None.

Have you ever been banned from any SS14 or SS13 servers? I have a server ban on Rouny’s Marine corps due to a VPN issue. I have sometimes played on my college campus’s gaming computer’s, so I believe the server flagged me with an issue with the school’s intranet system. The warning specifies it’s not an account ban, it’s only related to the VPN.

What are you primarily interested in doing as an admin? In-game enforcement is an altruistic good I wish to bring to rounds, as I’ve seen stations suffer from raiders and the dreaded “shitsec”. Apart from that, I’d love to also do in-game events, as many people don’t even interact with the various altars, phones, or faxing CC and I wish to change that; introduce new elements to the story of the station in a way that adds to it in a cohesive manner.

What are you least interested in doing as an admin? Ban appeals, as I currently feel as though I’d need more experience on server before making such calls.

Detail Questions

What role do you think game admins serve on our servers?

I’ve always seen admins as DM’s, and I love Dm’ing. This game is so unique in that the goal of the ideal player is to tell a story; death or failure can create memories and I truly love that. Admins, allow for the story of the station to involve extraordinary elements when needed or asked for by enough portion of the crew, whilst also stopping bad play which would otherwise hurt the narrative.

Why do you want to become an administrator for SS14?

I love DM’ing in DND, and SS14 seems like a unique way to connect with people interested in unique mechanics and RP circumstances. Having seen people chop up the use of phones and altars as not worth doing due to a lack of admin, I wish to be the means for players to access that extra layer, and as cap I myself wish I couldve interacted more with CC (I particualry enjoy when admins put up CC officer ghost roles for debriefing with command after round end on mander).

How do you feel about the current roleplay status on the servers?

I tend to stick to Salamander due to how aggressive things can be on the other wizden servers, but, apart from mander for obvious reasons, I have noted some rounds ruined by raiders and I wish I could help ease that in the future. Among other things, I also want to use the threat of CC retaliation to keep security from breaking space law or acting unethically.

Other than banning problematic players, what admin actions do you believe have the biggest positive impact?

Answering prayers, introducing relevant ghost roles (for those that die early or start as ghost), and doing the occasional admeme to bring something exciting to a possibly tired crew.

Have you ever had a negative experience in the game or with a game admin? If so what, if anything, would you do to prevent other players from experiencing this?

I’ve for the most part been spared most unfair things, however there have been a few times I’ve been wrongfully killed during zombies and rev matches. Once I was gunned down by the captain right after exiting cryo before I could speak, and another time I was shotgunned by a secoff as a rev despite displaying no signs of being a rev.

Have you ever had a good experience with the game or a game admin? If so, what was it?

I’ve had many fun experiences with this game! I remember one time, I RP’d as an artifact and gaslit a janitor until they bit their tongue. Although this may sound morbid (and it is), it was quite interesting to convince them they are in a coma, everything is fake, and they need to wake up (it was an experience I could only have on this game). As for admin interaction, I’ve not had much if any sadly.

Update: I’ve seen a lot more admins lately and they’ve been really nice. One time I noted how fast their ghosts was, and they gave me speed too as a ghost. It was really fun zooming around at Mach 10, essentially doom scrolling through the different plots happening on station (switching spots when my attention ran even a lil thin)

Scenario Questions

Scenario 1

It is the start of the round. There are 60 players on the server. The game mode is traitors, traitors have not been selected yet. There are three players who decided to observe the round instead of join it orbiting you. Two of them are encouraging you to “do something funny”.

Before traitors are called, I am unsure how much sec will have on their plate, and as such I shouldn’t introduce new elements before understanding the threats the station will already be forced to face. If there was a time to “do something funny” it would be mid round when the shift is particularly quiet, or inbetween rounds, during which I can ask the crew if they are interested in something different or “funny” via a poll. However, in order to keep the ghost players entertained, I may spawn in a ventilation creatures event about 10 minutes in, or an RK raffle. Anything like a ninja or loneop would require more time to have passed.

Scenario 2

This scenario takes place on LRP. The Head of Security has decided to coup the Captain. The Head of Personnel agrees with the Head of Security and has taken up arms in case it is necessary to aid in effecting the arrest of the Captain. The Captain is hiding with the Quartermaster in the cargo shuttle to avoid the Clown who has stolen the captains saber as a non-antag. There are five people named in this scenario. Please describe what actions, if any, you would take in relation to each, and why.

First, I would try to understand who is in the wrong. Did the captain act wrongly? Or is the HoS acting uncharacteristically power hungry? In either case I would reprimand the HoS, as even if the captain is in need of demotion, they should’ve Ahelped or faxed CC. However, in specific I have responses to two scenarios. If the HoS and HoP is in the wrong, I would consider giving them both a temp role ban (severity depending on the severity of their conduct during the round and previous offenses, as the HoP may have been railroaded into complying and they may have still acted in accordance with space law for the attempted arrest), send security staff a fax detailing the HoS’s bad conduct and their new instructions to no longer follow their head, and send an security ERT team (Death squad seems too drastic) with the spoken objectives of: linking up with the cap and QM, regaining the caps control over the station, and forcefully cutting the HoS’s and HoP’s contracts. If the ERT roles go unfilled due to a lack of ghosts (which I’d not expect), I’d continue with the ahelp, but also provide weapons to the QM and Cap via CC sent supplies at the ATS. If the captain is in the wrong, I would fax a warrant for arrest to Sec, and still reprimand HoS with a warning. If it’s not clear, my goal is to of course provide needed punishment, but also do so without breaking immersion for those uninvolved with the rule breaks. In reference to the clown, I’d question why they are disadvantaging their boss, ask them to return the sword, and left em off with a warning given they didn’t do more than slip them (stealing saber off their crit or sleeping body would be valid for greater punishment). I am hesitant to concretely punish the clown, as there are a few circumstances in which the sword stealing could be passed off as a joke, however a Bwoink would still be required and the sword should still be returned even if it’s LRP.

Scenario 3

You are ahelping a player about an issue. The player has no prior noted issues. A few days earlier, an admin had told you that this type of situation should result in a temporary ban for a first offense, and you are confident that this situation is not substantially different from the type that admin was describing. During the ahelp, another admin pings you on Discord with a link to the ongoing ahelp and tells you to just indefinitely ban them and make them appeal. Excluding trialmins and headmins, all admins are equally “ranked”. A headmin is not currently available.

An indefinite ban is a big deal, and as such I’d rather deal out the temp ban recommended in earlier discussion, and risk them becoming immune to an indefinite ban due to double jeopardy, even if they really happen to be a malicious and bad player without my knowing. Given the type of offense in question is valid for temp ban on the first instance, I would assume it’s serious (the activity has seriously harmed the experience of others), and as such the ban duration may be anywhere from 4 hours to 2 days.

I really shouldn’t be editing this too much, but it’s since been my birthday. I am now 19, not that it matters too much.