Most shifts I’ve observed repeating patterns play out, in no particular order they are repeated without fail and are done by different people. Most happen every shift. From point of view of security:
-Someone rushes map specific loot, gets caught and argues that it’s “maints loot” so it’s their right to keep as they found it, despite it being a gun/ammo/syndicate gear/combat armor/melee weapon
-A greytider with full toolbelt and insuls, uses them to break into a room, starts a shift-long grudge when their tools/gloves/weapons are confiscated
-Lawyer scoops any gear not nailed down in brig, flashes, cuffs, armor, sechuds. Tries to “sue” exclusively security members when any gear is confiscated from them or greytiders.
-At least 3 people will hug the brig door and rush in the second it opens, usually mimes, clowns, musicians, greytiders, any job without a work department. They will never leave unless forcibly removed, then they will spend the rest of the shift loitering in front of brig and throwing trash everywhere.
-THAT guy with boxing gloves that punches people in hallway then screams how it’s just stamina damage (it’s not), gets pissed when someone fights back and punches them or arrests them for it
-“hallway patrollers” that will spend entire shift walking in the hallways, rarely ever entering their department, usually wearing EVA gear, insuls, full toolbelt and some sort of melee weapon or a gun in their bag
-opportunistic “pullers” during arrests. More often than not, if there is anyone nearby when I’m arresting someone, they will immediately drag them/me a pixel away to interrupt the attempt.
-a guy with networking tool linking all lights/airlocks and toggling them from a safe place
-someone repainting every accessible airlock
-warden/hos roundstart bolting armory/half of brig entry doors/all maints, power goes out and is surprised they can’t get to guns or leave brig
And my personal favourite:
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syndicates openly using explosives/guns/killing people
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warden/hos refuses to give out lethals to officers because “it’s not red alert”, keeps carrying a lethal firearm themselves
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if lethals are miraculously given out, the second any syndicate dies they will ask for all guns back, all green, there’s no more threat possible (lol)
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repeat 2. until warden and hos dies because nobody from security officers but them can be trusted with a lethal gun