There is a bizarre feature (bug) in Space Station 14. Bullets are slow, which is why if the attacker has only a revolver (or a laser rifle), then if the victim runs zigzag, then with a 67% chance he will empty almost the entire magazine. I suggest increasing the speed of bullets and lasers of all kinds. This will have a big impact.
Lasers are hitscan, are you talking about disablers? As far as I can remember, bullets did not get their speed increased because of some lag compensation reason.
In any case, I don’t think this is a huge issue and “slow bullets” is not that uncommon in games that don’t specifically try to be first person shooters. It’s fine
I wouldn’t say that: for example, it’s almost impossible for a detective with his revolver to stand up to an ordinary assistant with a drawer under the efferdine.
We need a balance so that the players can be on + or- the same level.
Actually agree with that. Because old projectile speed were more for SS13, which had slow movement.
SS14 have WAY faster movement.
And by the way, I think that PvP is a very important part of the gameplay in cc14.
CC14?
CentralCommand14. the game that admins play during admeme rounds.