how do I add a voluntary polymorph to an entity

hello I would like to know whats the command and the variables and stuff to give an entity a voluntary polymorph

 

So the ability to polymorph at will? That’s not part of the game code yet, so:

You’d have to create a new component in C# and add an action to it (for each polymorph if it’s just a few, a UI if it’s a lot)