Idea for a unique HoS item: Holographic Handcuff Projector

Like, there has been some talk about wanting HoS to have some unique equipment, but a lot of the ideas are just kind of powercreep weapons. Right now HoS already has the best weapon of the game round start so they don’t really need something like that. So my idea is a unique cuffing item, the holographic handcuff projector.

This is a charge operated device with enough charges to project three cuffs. It can project cuffs onto someone from three tiles away, but otherwise cuffing acts the same as regular cuffs. It can be projected as long as there is vision, so through windoors and things like that. Holographic cuffs cannot be self-uncuffed, but they can be disabled by the cuff destroying implant -and- the EMP implant. Also, if HoS moves beyond 6 tiles away from the person cuffed, they will immediately dissipate. Hitting interact will immediately dissipate the cuffs as well.

This fills a niche of dealing with hard to deal with prisoners who like to run and escape the moment windoors are opened, and is also an interesting and unique item for antags to steal. It is also very strong against non-antags as their only option is to run far enough to dissipate them. It isn’t straight up better than regular cuffs, but has different strengths and weaknesses.

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Just gonna say that HOS does not in fact start with “the best weapon in the game.” There are much better weapons than the WT out there…

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I mean, the better weapon is the stun prod, as its the best melee weapon in the game, which they also start with. Arguably though, for most players, the WT550 will be just because wielding is a pain and it doesn’t need to be wielded, and the gun was overtuned with buffs previous to that. It also looks drippy as hell. At least one of those needs to be fixed to nerf it, but that is a completely different topic unrelated to this. Maybe give its sprite clown colors or something.

Energy cuffs sound SUPER cool. I don’t like the “if HoS moves beyond 6 tiles away from the person cuffed, the cuffs will immediately dissipate” and the hitting parts, though.

Would this not be more usefull on the warden? Warden is the one responsible and who deals mostly with the act of moving prisioners and has to deal with prisioners trying to escape from the windoors.

Hos is most often outside the brig and will find little use of it, since most arrests hos does is with a stun/cuff interaction.

The idea is a good one however! I like the idea of being able to cuff from tiles away

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Yeah, it is definitely more useful on the warden, but everyone always wanted a unique HoS item, and I felt like many times HoS would just give this away like CMO does currently with the crew monitor.