LithiumMonoxide

In-game Username: LithiumMonoxide
Discord username: kijros
Characters you play: Randomly change every 10-20 games. Is-The-Dragon is my current name, Ivy of Peace is my most common fallback.

On average, how many hours do you expect to admin per week: 20-30

Days you are available to admin on: Every day of the weekk

How old are you? 23

Do you have any SS14 experience outside of Wizard’s Den servers, or any SS13 experience? No.

Do you have prior administration experience (SS13/SS14 experience preferred, please also post a way for us to verify this)? None for SS13/SS14, and Moderation experience for my friends minecraft servers hardly counts since it was a friend group server.

Have you ever been banned from any SS14 or SS13 servers? Not yet, and I don’t plan on it.

What are you primarily interested in doing as an admin? Running events sounds like it would be fun, and would break up the usual events i see ran on Mander, which very frequently is just wizards.
Going back through replays and finding what exactly caused a round to devolve into chaos and determine if people’s choices were justified or breaking the rules.

What are you least interested in doing as an admin? Having to jump in mid-round after something has already happened and having to make an immediate decision while the round is still ongoing, relying exclusively on hear-say.

Detail Questions

What role do you think game admins serve on our servers?

To moderate games and make sure they run smoothly, as well as punish rule breakers as soon as possible.

Why do you want to become an administrator for SS14?

I heard there was a shortage of admins and moderators, but i didn’t have enough time to feel comfortable. Realistically, 160 hours is probably still not as much as I’d like, but I figured i should apply as soon as possible.

How do you feel about the current roleplay status on the servers?

I think it’s fine as is currently. I prefer MRP over LRP, I find the stricter roleplaying rules better then the spontaneous chaos and passive power-gaming that LRP tends to have.

Other than banning problematic players, what admin actions do you believe have the biggest positive impact?

Building community rapport through things like community or in-game events. If people trust admins and find them enjoyable to be around, they are more likely to cooperate with them. If admins are over-zealous with punishing people and constantly interrupt rounds to inject poorly received events into them, they’re going to want to avoid interacting with admins.

Have you ever had a negative experience in the game or with a game admin? If so what, if anything, would you do to prevent other players from experiencing this?

In a recent round (sometime within the last week, i cannot remember), I felt as though i had accidently broken a rule and led to someone else’s round being ruined.
The rule in question was the second life rule, and i was told simultaneously that i had and had not broken it, leading to confusion and guilt.
As an admin, if i was in that round, i would have been able to see the conversations happening in LOOC, and ahelp that player to let them know if they had broken it, or reassure them they had not.

There is also a Station AI experience that happened yesterday. I had my laws changed by a syndicate agent/thief (i do not remember) who broke into the AI core and updated my lawset to Dungeon Master. In about 5 minutes after that happened, the RD that round walked in and turned me into an Intellicard. I was stuck in his pocket for the rest of the round until a lone op broke into the bridge and murdered him. That totalled about 30 minutes of not being allowed to play the game.

Have you ever had a good experience with the game or a game admin? If so, what was it?

Most of my rounds are good experiences, outside of rounds that cause me to be unable to do anything because the system to fix them in simply not in place (I.E. research servers/ATS consoles being destroyed and their cards being lost/destroyed.)

A more specific example was when I was playing station AI and was actively assisting a Lowpop game by acting basically like a pAI, reminding people like CE to refill the rad collectors, RD whenever salv brought in tech cards and discs, updating Captain and HoS on where known criminals were, and assisting QM with deliveries. I felt like, despite being very little, i was still doing plenty and helping out minor inconveniences.

Scenario Questions

Scenario 1

It is the start of the round. There are 60 players on the server. The game mode is traitors, traitors have not been selected yet. There are three players who decided to observe the round instead of join it orbiting you. Two of them are encouraging you to “do something funny”.

Despite the situation saying i have the knowledge, i do not actually have the knowledge as of yet, so i will have to assume some liberties.

Assuming that the last few rounds have not had a lot of admin intervention, i could intervene and be funny without actively ruining the round. I could start by ahelping the usual suspects if they would like to be a traitor, and have personal objectives. This would mean the clown, the mime, spare passengers, maybe even jobs like Boxer and Reporter. Assuming one of them said yes, i would give them a job specific task that would liven the round without being intrusive.

If any of them say yes, then i could give them specific objectives, most likely “steal thing” objectives, or more personalized objectives, like getting the reporter to get evidence of wrongdoing write enough hitpieces about a command job to get them “fired” by CentComm, or a clown having an objective to slip every head some (X) amount of times and and give them TC and an uplink for them to get equipment or to be able to sneak around and hack into systems.

If i receive a round of “no thanks” or if there has been too many chaotic admin events in the last few rounds, i can stand my ground and firmly say it’s going to be an admin-influence free round.

Scenario 2

This scenario takes place on LRP. The Head of Security has decided to coup the Captain. The Head of Personnel agrees with the Head of Security and has taken up arms in case it is necessary to aid in effecting the arrest of the Captain. The Captain is hiding with the Quartermaster in the cargo shuttle to avoid the Clown who has stolen the captains saber as a non-antag. There are five people named in this scenario. Please describe what actions, if any, you would take in relation to each, and why.

First, lets assume the Captain did some thing to deserve being coup’d. If I didn’t know what that was, I would AHelp the HoS and HoP to ask them why they’re doing this. After learning the evil reason, I would then AHelp the QM and ask them why they’re defending the Captain, as well as AHelping the captain and asking why they did what they did.

Assuming the Captain didn’t do something that deserved it, I would ask the HoS and HoP why they’re doing this. If they can’t justify it, I could put an announcement from CentComm over the station telling them to cease immediately, and if they are still intent on killing the captain, i could put them to sleep permanently with admin powers, give “Non-Corrupt” secoffs the ability to apprehend and brig these people.

In either case, I would likely need to watch the replay back in order to see the crime that captain commited and see if the reaction from HoS and HoP was justified, resulting in a warning/job ban/server ban for captain, and maybe a warning for QM if they know that Captain is guilty and is willingly harboring them, or if HoS and HoP are deserving of the warning/job ban/server ban for overreacting and over escalating the situation.

The clown is the loose factor. If they as a non-antag broke into the somewhere to get the saber, then they get a warning for first offence, and a punishment if they’re a known rulebreaker. If they “stole” it by picking it up off the ground after slipping the captain who by that point was a known evil, then at worst they would get a warning, or an AHelp to return it to Warden until the situation was resolved if it’s still mid-round. If they’re actively attacking people with it, then put them to sleep and alert a secoff.

Scenario 3

You are ahelping a player about an issue. The player has no prior noted issues. A few days earlier, an admin had told you that this type of situation should result in a temporary ban for a first offense, and you are confident that this situation is not substantially different from the type that admin was describing. During the ahelp, another admin pings you on Discord with a link to the ongoing ahelp and tells you to just indefinitely ban them and make them appeal. Excluding trialmins and headmins, all admins are equally “ranked”. A headmin is not currently available.

If i believe the situation is not substantially different, then i will tell the second admin that a similar situation resulted in a temp-ban and not a perma-ban. I would follow through with the temp-ban and then wait for a headmin to become available within the temp-ban’s duration, and bring the situation up to them. If the headmin believes the temp-ban is fine as is, then nothing will change. If they believe a perma-ban is in order, then the temp-ban will be upgraded.