personally i just feel like this would be just annoying, and suck to playwith as an AI. as unlike as command, it would require makeing a new AI to fix, which would probably be a ghostrole, effectivly just forceing you out of a highly wanted role. where with a command role, you could just be revived.
i get why you mention this, but i feel like it defeats the purpose of the ai being “the controller of the station” and be an overall downgrade.
in my personal opinion, this should probably be one of the last things added to AI, so that there is more of a role that we can build off of.
i don’t particuarly like this, but i can’t find the words to discribe why other than that i feel it fits the detective more
I understand this but from what i heard and seen bolts are hard abused by AI. From bolting all the core and upload room doors minute 0 (you literaly can go to the core as a ghost who just spawned and you will hear bolting) and never unbolting them unless a head wants to go through (who also seem to just kinda let the ai do this) to bolting every single door any antag goes through. This is particulary bad with nukies as ai literaly became something at can ruin your run unless you kill it with a minibomb, change it laws or the whole nukie team knows how to do wiring and is always carrying a basic set of tools and a multitool for disable any doors and airlocks they go through (and let me tell you it is not fun).
In my opinion door logs were always something way too op for directly be on the hands of crew and logs being AI only make sense as these logs are part of the electronic systems of the station (i think borgs/ai should have access to more exclusive electronic stuff at only a machine could realistically use as well). It may fit det but doorlogs on sec killed some funny antag strategies just because if you touch a door at the wrong time (which can happen because of space lag) then det can click that door once and put you on wanted unless you were using one of the 3 counterplays at exist for logs (at least it isn’t a insta perma now thanks to space law but you are going to lose all your syndicate gear and/or pda which for some people at aren’t that experienced it may be good as a game over).
I agree with your other points. Antag AI should be something for the future and AI kill objective may be too much, the objective for changing it laws to x lawset should be good enough (and a excuse for no only use antimov every single time you break into upload).
I disagree with door logs, it’s fun to use as det. I don’t really get why the ai would need it either? I don’t know why the ai would need to know who went through a door, seems like something the det should be looking into.
Kill objectives sounds fun, iirc someone told me they were a steal objective too? You had to steal the mind with the inteli
Bolting is not the issue with ai bolting their core, it’s the same as captain or any other head bolting their room. I honestly think we should go back to the bug that prevented ai from using high security doors. It prevents that and makes it so you need a Borg or command member to access the ai, makes it harder for the ai to protect itself alone. Bonus of prevents ai from opening armory(on most maps) when subverted. Much better option to prevent that without removing one of the ai main functions.
Rest of the stuff you said was just ss13 stuff right? I remember seeing someone on discord talking about the Borg one at least.
Bolting the doors is the AI’s only way of protecting itself from anyone, and is extremely useful in situations where there is a hostile thing in a room next to a crew member. The AI is also a highly valuable target (if not the most valuable) since an experienced one can space large portions of the station if it gets antimov/overlord, so it seems like an ok exception to the no bolting roundstart rule.
Just because that is only defense ai haves it doesn’t mean it should keep it. AI is supposed to have actual defenses eventually and i only seen ai abuse bolting when they are metagaming by bolting every important door for themselves minute 0 or when they use it for harass antags (usually nukies) until said antag gets sick of it and minibombs the core (and they will likely end up doing this because ai bolted upload room minute 0 as well) and it isn’t fun to either watch or suffer it as the antag. Hell even for ai it isn’t fun either as all you are doing is spamming alt click on doors until the antag gets out of your sight, you run out of doors or the antag is caught.
The only good thing i can say about ai bolting is at it should stay until actual defenses for AI are added. Once that is done (maybe ai will even have other ways of defend crew but i don’t really think the dev’s approach for ai is to make it “the antag validhunter machine”) AI should lose bolting because it is simply unfun for everyone involved and excluding nukie rounds i literally only see it being used by meta AIs who bolt core and upload doors minute 0 and then don’t bolt another door for the rest of the shift unless they see a antag.
Edit: the only way i see bolting staying is if AI can’t bolt high security, sec, maints and command doors, it still would be extremely annoying but at least there would be a way to avoid it if AI is harassing you and ai would need command’s help (and a good reason) for bolt they doors.
Yea I kinda get it now, but, I don’t feel like completely removing it is the right action.
I think it would be better if it was made so that the ai could make doors temporarily bolted, or something else that makes it so that the door is a lot harder to open (but not something that is as easily abusable).
i think this is more an issue of the AI being nigh immortal than the AI metagaming its bolting power. AI should realistically be a target for nukies, in the same way the armory is. In addition, ALL heads are allowed to bolt their own doors, and the AI is (in essence more than realistically) the silicon head, so bolting itself down is another precaution on par with the HoP bolting his office while not there.