Should hardsuits be insulated?

With insulated gloves, you kind of make yourself immune to shocks by having the gloves be the only thing making contact with something electrified

But when you’re wearing a hardsuit, the thing making contact is the entire hardsuit… your gloves go underneath the hardsuit so they aren’t helping at all… theoretically you should be getting shocked, if at all, but it just kinda feels like hardsuits should be insulated to begin with if it can protect you from space?

This is a change that goes along with my other change to hardsuits Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards by Plykiya · Pull Request #26764 · space-wizards/space-station-14 · GitHub

Because it didn’t make sense for people to get their feet broken when they were stepping on glass shards with no shoes on, so it just… also feels like hardsuits should provide the same kind of protection when it comes to electrified doors and whatnot?

Added space-station-14

And so often do I see atmos techs get shocked because they’re wearing their hardsuit but “oops, no insuls” because they don’t get them as atmos techs

Realism bypass: just say the fingers of the hardsuit are a different, more flexible material that is conductive. Bam now insuls are still necessary for hardsuits.

I don’t think there should be any more reasons for people to wear hardsuits 24/7 than there already are, so :-1:

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I don’t think it’ll increase the amount of people casually wearing hardsuits…? Because the people who have access to hardsuits are already people who have insulated gloves.

CEs and Engis wear their hardsuit out of necessity to deal with situations where the path back to Engineering is spaced and they can’t get to their hardsuit again. You can’t really blame them for being prepared for emergencies when their only job is to deal with emergencies…

CMO and security? And the entirety of the EVA storage room?

This change would only apply to hardsuits, not EVA suits.

But sure, CMO and Security. CMOs and Security aren’t hacking things so they wouldn’t notice any difference, and the only thing it protects them against in most scenarios is walking along the outside of the station and getting accidentally shocked by the protective grilles that some stations have.

These should just be removed from those maps.

I would say as long as its kept to engi and CE hardsuits, since the others don’t need it anyway

There is no reason for any robust players to wear hardsuits when they don’t have to. They slow you down. Combat is balanced around juking people. No one who is actually deadly at the game wants to wear a hardsuit except for the one purpose they are designed for (Spacing). Walking around in hardsuits 24/7 is a newbie trap, not an actual balance issue.

I feel that hardsuits should be insulated based on actual value. Engineers have insuls, because their hardsuits aren’t pre-insulated.
Security locks their hardsuits away for the big problems. Likewise these suits are meant for taking care of the problem, and if that problem is simply doing electrical work because no one has access to insulated gloves, so be it.
Insulated gloves should be a tool that you have on you at all times… Hardsuits should only be brought out when needed. Engineering hardsuits would actually be less powerful than security hardsuits too.
However, nobody would notice. Engineers would be unnafected, as they just wear their insuls. Sec would be unnaffected because they can simply… also, get insuls.
TLDR: Insuls are silly. RN you can touch High watt wires in the floor just fine , but bump your foot against a chain link fence? Stunned for 8 seconds. If sec hardsuits were insulated by default, sec could more easily solve problems involving grille traps instead of relying on engineering to deal with Antags.

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