In-game Username: Tao7891
Discord username: tao7891
Characters you play: Tao-Swish-Tail
On average, how many hours do you expect to admin per week: 5 - 12
Days you are available to admin on: any days
How old are you? 22
Do you have any SS14 experience outside of Wizard’s Den servers, or any SS13 experience? just 50 hours in RMC. Otherwise no, I only really play wizden salamander.
Do you have prior administration experience (SS13/SS14 experience preferred, please also post a way for us to verify this)? this would be my first admin role.
Have you ever been banned from any SS14 or SS13 servers? No prior bans or role bans.
What are you primarily interested in doing as an admin? I am drawn to this because of ingame a-helps, prayers, rule enforcement, and i really do like the idea of doing admin events once im proficient.
I am not against doing ban appeals, or out of game rule enforcement, its just not whats drawn me here.
What are you least interested in doing as an admin? I dont want to have to ban people, that sounds like it would put a sour taste in my mouth, but if its the reasonable course of action I would do it.
Detail Questions
What role do you think game admins serve on our servers?
The admins are there to make the game run smoothly and not to be over the top rules lawyers, however they should step in when rules are clearly being broken and nudge players onto the right path when things look like they might cross the line.
The secondary focus should be on uplifting the player experience with things like admin events, answering prayers, centcom interaction and such.
Why do you want to become an administrator for SS14?
Ive tried so many angles to play this game from, and I would like to try my hand at this too to see if i match well with being an admin.
So, curiosity, I think it would be enjoyable, and admin events.
How do you feel about the current roleplay status on the servers?
I put all my time into salamander MRP, and while I think that MRP can often feel like low roleplay, in general im quite happy with the higher level of roleplay interactions that I frequently get with other players. So for MRP it’s a mixed bag.
LRP doesnt feel like its roleplay experience is good enough, I am personally biased on this as I like to have a lot of IC conversations and I dont know that the community feels the same way.
Other than banning problematic players, what admin actions do you believe have the biggest positive impact?
Admin events are what always stick in my mind as my best experiences ive had with this game, I think this is by far the most positive thing that can be done for the players.
answering a-helps. A good portion of my personal frustration with the game comes from when I get bugged or stuck, this can kill an otherwise good game for me, when these issues are resolved by an admin the game experience is significantly improved.
Have you ever had a negative experience in the game or with a game admin? If so what, if anything, would you do to prevent other players from experiencing this?
The only experience with an admin that has left me annoyed was when I was bwoinked for playing a kobold as suggested by the ghost role flavour text. This is more of a fault in the game having a misleading flavour text for kobolds and no entry in the rulebook. (I dont know if this is still the case.)
The most common admin experience thats negative is not getting a response from a-helping.
I would prevent other players experiencing this by answering a-helps.
The most common bad experience i get in the game is EORG, I am often trying to continue the game as normal and its really annoying to see people suddenly not care about life or roleplay. I think the apropriate response would be to just inform the player that they shouldnt EORG, if they were playing nice the rest of the game it was probably just them getting carried away when confronted with a limited time.
Another frequent issue is when security decides to make some meta decisions. I think its a bad idea to make anyone role back RP in light of power gaming, however the player wronged should be bwoinked for closure, the player powergaming should be questioned and then potentially warned, I think repeat offences would likely result in a temporary role ban.
Have you ever had a good experience with the game or a game admin? If so, what was it?
Whenever I’ve been rescued from a bugged situation by an admin has been a massive relief.
In general when admins just acknowlege an admin message it feels like things are being properly taken care of.
Scenario Questions
Scenario 1
It is the start of the round. There are 60 players on the server. The game mode is traitors, traitors have not been selected yet. There are three players who decided to observe the round instead of join it orbiting you. Two of them are encouraging you to “do something funny”.
Depending on how I was feeling, If i was feeling proactive and had an Idea in my mind I could start a vote for ‘something interesting yes/no’ and initiate a minor admin event.
This could be along the lines something smaller like traders showing up for the ghosts to play.
However If i wasnt feeling very active, I think I would just tell them to spectate the clown and turn them down.
Scenario 2
This scenario takes place on LRP. The Head of Security has decided to coup the Captain. The Head of Personnel agrees with the Head of Security and has taken up arms in case it is necessary to aid in effecting the arrest of the Captain. The Captain is hiding with the Quartermaster in the cargo shuttle to avoid the Clown who has stolen the captains saber as a non-antag. There are five people named in this scenario. Please describe what actions, if any, you would take in relation to each, and why.
Firstly the Head of security would be bwoinked to see if they have a damn good reason to coup the captain, in the incredibly likely even that they dont have a good reason, they would be left for a moment while I see if the HOP has the same understanding of the situation as the Head of security, then I see if the captain does too.
From whats been gathered from the captain, and now by watching the clown, I have to decide if the clown has just slipped the captain for the saber and they are playing a silly mutual joke together, or if the clown is acting as an antag. If the clown is self antaging they should be reasoned with to de-escilate IC and be warned. In the event that the clown ignores this and seriously self antags, the clown would be looking at an end of round roleban/ban.
Then im back to the coup to resolve the issue IC, an ERT could be called and briefed for the rogue security and HOP.
Another solution would be bluespace artillery, but I feel this is better suited to a single induvidual.
Now before the round comes to a conclusion with the ERT, the security team should all be asked what they understand the situation to be to tell if they are breaking the rules or have been completely mislead and from their perspective are following the rules.
End of round
If the HOS has no apropriate explination such as ‘the captain was executing passengers’ they would see a roleban.
The HOP could likely see a roleban too depending on their understanding, or possibly a warning.
The captain could have done something wrong to cause this, and the captain would be adressed acording to what happened, eg. completely neglecting the crew and station could lead to a warning. Executing passangers would be a ban/roleban.
If the clown was goofing with the captain, then there is no problem. If the clown was acting self antagonistic and stoped when prompted, they would be warned. If the clown was a shitter, avoided bwoinks and self antaged regardless they would be banned instead of rolebanned as it is not job specific problem but a general one.
The Quatermaster seems fine, there is no reasonable way that I see to think they could have caused problem, even in the event that the captain was genuinely evil.
The security would be warned, filled in or rolebanned based on their participation of the events. A clueless sec would be filled in on the situation. A Confused but participating sec would be warned. A sec that actively caused the issue would be rolebanned.
Some general statement regarding the rules broken should be put in end of round chat.
The punishments I theorised here are probably not quite proportional to what would actually be issued once I have a better grip of the punishments that are carried out normally. I feel like my punishment estimates are somewhat accurate to what might be expected.
Scenario 3
You are ahelping a player about an issue. The player has no prior noted issues. A few days earlier, an admin had told you that this type of situation should result in a temporary ban for a first offense, and you are confident that this situation is not substantially different from the type that admin was describing. During the ahelp, another admin pings you on Discord with a link to the ongoing ahelp and tells you to just indefinitely ban them and make them appeal. Excluding trialmins and headmins, all admins are equally “ranked”. A headmin is not currently available.
I temporarily ban the induvidual, as a temporary ban can likely be escilated to a full ban.
Then I inform the admin of the situation and why for now it is a temporary ban.
When a headmin is available I query them on if the temporary ban should be escilated.
If it is nessisary, I escilate the ban.