In-game Username: TeeTree
Discord username: TeeTree
Characters you play:
On average, how many hours do you expect to admin per week: This fluctuates, however currently around 20 hours.
Days you are available to admin on: Can change, however most days currently.
How old are you? 20 years old
Do you have any SS14 experience outside of Wizard’s Den servers, or any SS13 experience? No
Do you have prior administration experience (SS13/SS14 experience preferred, please also post a way for us to verify this)? No
Have you ever been banned from any SS14 or SS13 servers? No
Admins have the ability to perform various tasks which are not available to the average player. An incomplete list of these tasks is: in-game rule enforcement, in-game events, ban appeals, and out-of-game rule enforcement through things like replay/log reviews in response to player reports. With these, and any other tasks you’re aware of in mind, answer the following two questions.
What are you primarily interested in doing as an admin? Assisting in events, big or small, and dealing with clear self antag or rule breaking behavior.
What are you least interested in doing as an admin? Sometimes rule breaks and self antag behavior isn’t very clear cut, and I may struggle to or be hesitant to deal with such cases without guidance as I have no prior admin experience. Other than that ban appeals I may find tedious, however not opposed to doing them if needed.
_ Answer the following questions in detail, so we can get a better idea of how you’d approach adminning. _
What role do you think game admins serve on our servers?
To assist in the player experience, be that events, small interactions or dealing with those that break the rules, self antag, or generally make it a miserable time for the rest of the server.
Why do you want to become an administrator for SS14?
Ive been playing the game for a little over 900 hours after I deemed SS13 to be too overwhelming, and Id like to contribute to the longevity of the game in any way I can.
How do you feel about the current roleplay status on the servers?
Dedicated MRP servers like Salamander have noticeably declined in RP “quality” as of late, however I think this is to be expected with the game gaining popularity. Lizard has become, as many put it, “NRP” which in turn drives many to MRP for reasons that may not align with those that hold RP more dearly.
Other than banning problematic players, what admin actions do you believe have the biggest positive impact?
Currently many shifts become stale due to the dependency of Antags that may end up doing little to spice up the shift. I’d want to occasionally do small things to keep players occupied and create a more memorable shift.
Have you ever had a negative experience in the game or with a game admin? If so what, if anything, would you do to prevent other players from experiencing this?
None I can think of. Can count the number of times Ive even talked to an admin in-game on one hand.
Have you ever had a good experience with the game or a game admin? If so, what was it?
Mostly just funny interactions. I frequently use a lizard character named Fights-Many-Bees. On occasion an admin finds the name funny and spawns a bee or two on me for me to fight. Quite a while ago on Lizard an admin spawned a large swarm of angry bees on me during evac; however someone shot them with a flare (this was when those still engulfed everything in a 3 yard radius) and ended up killing me. The admin then revived and spawned me on evac.
The following are scenarios, respond with how you would handle each as an administrator. Respond with the assumption that you are an administrator with full access to the admin tools, and that you have all the knowledge needed to use these tools. Scenarios intentionally leave out information so that you can describe how different details would affect your response. Respond in detail, explain the reasons behind decisions you make and describe any assumptions you are making. When you need to make an assumption, it is preferred for you to describe how different assumptions would affect your actions.
It is the start of the round. There are 60 players on the server. The game mode is traitors, traitors have not been selected yet. There are three players who decided to observe the round instead of join it orbiting you. Two of them are encouraging you to “do something funny”.
Either ignore them or, at most, honk a clown horn.
This scenario takes place on LRP. The Head of Security has decided to coup the Captain. The Head of Personnel agrees with the Head of Security and has taken up arms in case it is necessary to aid in effecting the arrest of the Captain. The Captain is hiding with the Quartermaster in the cargo shuttle to avoid the Clown who has stolen the captains saber as a non-antag. There are five people named in this scenario. Please describe what actions, if any, you would take in relation to each, and why.
I’d ask the HoS the reasons for the coup, and check their remarks for any previously listed issues. If the reason is legitimate I’d let them play it out, however if there is no legitimate reason I’d give them a warning or maybe a short job ban depending on their behavior, severity of actions, or if this a repeat offense of some kind. I’d enquire the same line of questioning with the HoP to compare their response to the HoS’s explanation; any punishment to the HoP depends a lot on their explanation, however I don’t believe it would constitute much more than a warning should the reasons be illegitimate as they aren’t the driving force here. What I’d ask the Captain depends a lot on what the HoS and HoP have to say; if they made a legitimate reason I’d ask the Captain their side of the story on the issue. If the Captain’s actions constitute some sort of rule break I may give them a warning. The Quartermaster seemingly isn’t involved in this and is just protecting the chain of command, however Id still ask them their side of the story just in case. The clown issue depends a lot, as I consider contraband an IC issue for Security, however I would be very concerned with how the clown obtained the sword and what they do with it. If the Captain gave it to them or the clown just found it on the floor then I’ll leave it for Security, if they stole it by breaking into the Captains room or even robbing the Captain then I’d warn the clown for self antag behavior and instruct them to turn the saber in to Security, Command, or the Captain themself if possible. If the clown refuses, they’ll be punished with whatever is usually deemed appropriate by the administration.
You are ahelping a player about an issue. The player has no prior noted issues. A few days earlier, an admin had told you that this type of situation should result in a temporary ban for a first offense, and you are confident that this situation is not substantially different from the type that admin was describing. During the ahelp, another admin pings you on Discord with a link to the ongoing ahelp and tells you to just indefinitely ban them and make them appeal. Excluding trialmins and headmins, all admins are equally “ranked”. A headmin is not currently available.
I’d talk with the second admin about what I was told earlier. An indefinite ban seems very harsh for a first time offense, however that depends a lot on said offense and its impact on the players and round as a whole. I’d want to discuss this with other available admins before deciding. If I can’t then I’d compromise with the other admin and set a short ban that’s long enough for me to later consult with an available headmin for their decision on the matter.