Trait idea: lobotomy victim

Ok listen, new trait idea: lobotomy victim, how this would work would if you click this trait every 10 minutes it would pick a random behavior. Behavior 1 would be that every 30 seconds to 3 minutes a bright flash of light would engulf the screen playing a loud screeching noise along with a picture of a Nukie, or clown, or whatever other random bullshit you want to put in there. (just had an amazing idea, you could put custom images in) Behavior 2 would make the players controls very slippery and inverted while giving them the “drunk” affect. Behavior 3 would randomly make the players fall asleep, or hear noises that aren’t there.

Behaviour 2 is a bit out of place. But none of these are any worse than traits that you can already select.
Sounds fun, if a bit arbitrary.