[Breaking Changes]
- Some public functions on
ChatSystem
related to emoting now return bools when they before didn’t return a value
EmoteEvent
is a class rather than a struct now
- The emote “pipeline” now includes firing
BeforeEmoteEvent
prior to EmoteEvent
, and can be cancelled by way of cancelling BeforeEmoteEvent
.
Modified en-US Localization of
chat-emote-name-crying
chat-emote-name-cathisses
chat-emote-name-monkeyscreeches
to be in the imperative mood, which is consistent with the rest of the emote names.