About the Breaking Changes category
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4
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55
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April 28, 2025
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Embedded Discord bot integration switched from Discord.Net to NetCord
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0
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16
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June 19, 2025
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Add group for loadouts
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0
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23
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June 16, 2025
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Removed Toys.rsi, reorganize toy RSIs, broad /Fun/ cleanup
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0
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57
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June 11, 2025
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Derotate and remove several maps, remove unused maps
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6
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138
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June 10, 2025
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Allow cargo request computers to send orders to the primary account
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0
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51
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June 9, 2025
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Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce
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0
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24
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June 9, 2025
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Engine 262.0.0 released
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0
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25
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June 9, 2025
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Make PacifiedComponent session specific
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0
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36
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June 7, 2025
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Access Reader Refactor
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0
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41
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June 5, 2025
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Reorganized Turret Prototypes
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0
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18
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June 5, 2025
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Chatcode has been moved from "Freezes" to "Restrictions"
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0
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57
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June 3, 2025
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PA refactoring and components generalization
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0
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27
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June 3, 2025
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Renamed some incorrectly named files
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0
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21
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May 31, 2025
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Add support for contextual information in EntityTables
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0
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10
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May 31, 2025
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Decouple Lights from Toggleable Visuals (and headphone music notes bugfix)
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0
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15
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May 30, 2025
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Jobs now require a chameleonOutfit prototype
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0
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44
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May 30, 2025
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Bot spawners (supplybot, firebot, honkbot)
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0
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33
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May 30, 2025
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Actions have been overhauled
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0
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84
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May 28, 2025
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Engine 261.0.0 released
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0
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42
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May 28, 2025
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Remove capacitors and matter bins
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4
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138
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May 27, 2025
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Add WieldingBlockerComponent
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0
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27
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May 26, 2025
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Serialized actions removed from maps
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0
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43
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May 24, 2025
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MoMMILink has been replaced with built-in Discord bot
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0
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36
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May 24, 2025
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Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared
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0
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15
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May 24, 2025
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Convert TimedSpawnerComponent to use an Update loop
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0
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10
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May 24, 2025
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Move entity effects definitions to shared
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0
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25
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May 23, 2025
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Update SharedBiomeSystem methods to use Entity<T>
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0
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22
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May 22, 2025
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Pepper makes you cough
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0
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53
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May 19, 2025
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EntityLootTable deleted
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0
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37
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May 19, 2025
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