About the Breaking Changes category
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4
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65
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April 28, 2025
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Renames slugcat jelly-donuts to scurret jelly-donuts
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2
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35
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August 2, 2025
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Predict GlueSystem
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0
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18
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July 30, 2025
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Make RemoveReagent return a FixedPoint2
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0
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9
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July 29, 2025
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Predict mimepowers
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0
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17
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July 29, 2025
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Labeller Version 1.2.0 released
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0
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29
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July 28, 2025
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Fix foldable clothes not working while worn
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0
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16
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July 28, 2025
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Handle inventory template updating V2 #39246
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0
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20
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July 27, 2025
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Feat: add a component for rejuvenateable status effects
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0
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27
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July 24, 2025
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Standardize and ngooden MIDI music via a good default soundfont #39142
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0
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51
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July 23, 2025
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Localize makesentient command. Move makesentient method to mind system
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0
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14
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July 23, 2025
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Engine 265.0.0 released
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0
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49
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July 22, 2025
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Stunnable New Status and Cleanup #38618
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0
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36
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July 21, 2025
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Fix bug with pipe color
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1
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23
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July 20, 2025
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Crawling Part 1: The Knockdownening
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0
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71
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July 19, 2025
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Localization improvements for NameIdentifierGroupPrototype
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0
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12
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July 18, 2025
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PressureEvent removed (dead code)
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0
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22
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July 15, 2025
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Remove prototype caching from TransformableContainer Component
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0
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16
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July 14, 2025
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Voltage enum to shared
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0
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23
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July 14, 2025
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Refactor ExaminableDamage
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0
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17
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July 14, 2025
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Remove prototype caching from ZombieComponent
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0
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14
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July 14, 2025
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Accents Event to Shared
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0
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20
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July 12, 2025
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StatusEffectContainerComponent now uses Container to store effects, moved related alerts to separate system, new StatusEffectsSystem renamed
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0
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17
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July 12, 2025
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Component for clothes to suppress emotes and scream action in general, and the muzzle to suppress vocal emotes in particular
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0
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36
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July 11, 2025
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Make more objects spray paintable
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0
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44
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July 11, 2025
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Replace AdvertiseComponent with DatasetVocalizerComponent
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0
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15
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July 10, 2025
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Remove unused gun magazines
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0
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40
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July 10, 2025
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Fix yaml linter and misc errors
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0
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29
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July 10, 2025
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Replace usages of customTypeSerializer PrototypeIdListSerializer
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0
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12
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July 10, 2025
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Parroting Parrots part 1: Help maints! SQUAWK! Maints!
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0
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31
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July 9, 2025
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