Yeah it’s out of order shh
258.0.0
Breaking changes
IMarkupTag
and related methods inMarkupTagManager
have been obsoleted and should be replaced with the newIMarkupTagHandler
interface. Various engine tags (e.g.,BoldTag
,ColorTag
, etc) no longer implement the old interface.
New features
- Add IsValidPath to ResPath and make some minor performance improvements.
Bugfixes
-
OutputPanel and RichTextLabel now remove controls associated with rich text tags when the text is updated.
-
Fix
SpriteComponent.Visible
datafield not being read from yaml. -
Fix container state handling not forcing inserts.
Other
SpriteSystem.LayerMapReserve()
no longer throws an exception if the specified layer already exists. This makes it behave like the obsoletedSpriteComponent.LayerMapReserveBlank()
.