Mob Movement major refactor

  • JETPACKS ARE NO LONGER RELAY MOVERS!!!
  • Friction has been turned into a modifier based system and any values that relied on the old bulldozing system will need to be adjusted.
  • CVAR tileFriction mod has been divided by 5 and all tile friction has been multiplied by 5 to get rid of magic numbers (By default tiles have a friction mod of 1 instead of 0.2)
  • Movers now respect the _tileFriction and a new CVAR _airFriction with baseFriction now being a modifier to these values rather than bulldozing them
  • The application of friction to items has been moved entirely to the physics engine damping system
  • MobFriction is now capped by acceleration when a mover is trying to move.
  • Mob relays are now run before what they are relayed to.
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