About the Development category
|
|
0
|
89
|
May 3, 2024
|
Non-elemental chemical crate
|
|
1
|
10
|
July 14, 2025
|
Make station AI unable to see through unpowered cameras
|
|
4
|
24
|
July 14, 2025
|
Voltage enum to shared
|
|
0
|
14
|
July 14, 2025
|
Refactor ExaminableDamage
|
|
0
|
13
|
July 14, 2025
|
Remove prototype caching from ZombieComponent
|
|
0
|
11
|
July 14, 2025
|
Prevent trapped/incapacitated ghost roles from being selected, or allow abandoning them back to npc state
|
|
4
|
48
|
July 13, 2025
|
Tile Stacking
|
|
7
|
109
|
July 13, 2025
|
Request For Feedback Regarding Metashield Removal
|
|
21
|
204
|
July 13, 2025
|
Accents Event to Shared
|
|
0
|
19
|
July 12, 2025
|
StatusEffectContainerComponent now uses Container to store effects, moved related alerts to separate system, new StatusEffectsSystem renamed
|
|
0
|
16
|
July 12, 2025
|
Tider Botany - Wooden Buckets and Poppy Seed Paste
|
|
0
|
33
|
July 12, 2025
|
Dragging containers over other containers to transfer their contents
|
|
2
|
60
|
July 12, 2025
|
More batch input buttons
|
|
1
|
37
|
July 12, 2025
|
Full Antag Rat King has no gameplay purpose
|
|
16
|
277
|
July 12, 2025
|
Replaced "escape to centcomm alive and unrestrained" with "survive" for syndicate agents
|
|
13
|
226
|
July 11, 2025
|
Component for clothes to suppress emotes and scream action in general, and the muzzle to suppress vocal emotes in particular
|
|
0
|
36
|
July 11, 2025
|
Reptilian Helmets and Tail Sprites for Hard/Softsuits
|
|
2
|
63
|
July 11, 2025
|
Whitelist extension for tool belt
|
|
5
|
125
|
July 11, 2025
|
Make more objects spray paintable
|
|
0
|
43
|
July 11, 2025
|
Replace AdvertiseComponent with DatasetVocalizerComponent
|
|
0
|
15
|
July 10, 2025
|
Remove unused gun magazines
|
|
0
|
36
|
July 10, 2025
|
Stunnable New Status and Cleanup (status effects long-term design?)
|
|
2
|
61
|
July 10, 2025
|
Fix yaml linter and misc errors
|
|
0
|
26
|
July 10, 2025
|
Replace usages of customTypeSerializer PrototypeIdListSerializer
|
|
0
|
11
|
July 10, 2025
|
Parroting Parrots part 1: Help maints! SQUAWK! Maints!
|
|
0
|
28
|
July 9, 2025
|
Fix non-humanoid mobs being destroyed on devour
|
|
0
|
18
|
July 9, 2025
|
Fix: Register OnRequestMovePulledObject under the right system
|
|
0
|
9
|
July 9, 2025
|
Make mopping predicted (and some other stuff)
|
|
0
|
19
|
July 9, 2025
|
Every job needs an intern, and new players should NEVER be someone's kill target
|
|
28
|
346
|
July 9, 2025
|